Functions | |
| void | IPGZ::invert2D (PixelArray2D< float > *inData, PixelArray2D< float > *outData) |
| Routine to invert intensity in 2D. | |
| void | IPGZ::invert3D (PixelArray3D< float > *inData, PixelArray3D< float > *outData) |
| Routine to invert intensity in 3D. | |
1.5.3